# Scoring score += 1 if score % 100 == 0: print("Level Up!")
import pygame import sys import random
# Obstacle movement for i, (obstacle_x, obstacle_y) in enumerate(obstacles): obstacles[i] = (obstacle_x - 5, obstacle_y) pillar chase 2 script
Here's a sample script in Python using the Pygame library: # Scoring score += 1 if score % 100 == 0: print("Level Up
In this blog post, we provided a comprehensive guide on how to write a script for Pillar Chase 2. We included a sample script in Python using the Pygame library, which demonstrates the game's mechanics, obstacle generation, scoring system, and game over conditions. With this script, you can create your own Pillar Chase 2 game and customize it to your liking. Happy coding! which demonstrates the game's mechanics