Windows Clang _hot_ 💯
mkdir build && cd build cmake .. -G "Ninja" -DCMAKE_CXX_COMPILER=clang-cl cmake --build . Note: clang-cl is a drop-in driver that accepts most MSVC cl.exe flags. This makes porting existing build scripts trivial. The single best reason to use Clang on Windows is LLD .
The days of treating Clang as a "Unix compiler" are over. On Windows, Clang is a professional, performant, first-class citizen. Give it a week in your CI pipeline—you won't go back. Have you migrated a large Windows codebase to Clang? Share your build time improvements and horror stories in the comments below. windows clang
It works. No hacks. No cygwin. No WSL.
Traditional MSVC linking of a large C++ project (say, Chrome or Unreal Engine) can take minutes. LLD reduces that to seconds. mkdir build && cd build cmake
But over the last five years, a quiet revolution has taken place. is no longer a "Linux cross-compiler" for Windows; it is a fully supported, production-ready, native toolchain. This makes porting existing build scripts trivial
# In a VS Developer Command Prompt clang-cl --version # Output: clang version 17.0.3 Target: x86_64-pc-windows-msvc echo int main() {} > test.cpp clang-cl /EHsc test.cpp /Fe:test.exe test.exe
For decades, the Windows C++ ecosystem had a clear hierarchy: MSVC ruled the roost. If you built software for Windows, you used cl.exe , link.exe , and the standard Windows SDK.