export LD_LIBRARY_PATH=/path/to/s03/libs:$LD_LIBRARY_PATH ffmpeg -i input.mp4 -c:v libopenh264 -b:v 1M output.mp4 Check the encoder version:
git clone https://github.com/cisco/openh264.git cd openh264 git checkout s03 # if the tag exists; otherwise use commit hash abc123 make ENABLE64BIT=Yes If no explicit S03 tag, use the latest stable ( v2.4.1 as of this writing) – it includes all S03 fixes. Let’s assume you have the compiled libopenh264.so (Linux), libopenh264.dylib (macOS), or openh264.dll (Windows). Option A – Upload to a Cloud Bucket (AWS S3 example) aws s3 cp libopenh264.so s3://your-bucket/codecs/openh264/s03/libopenh264.so \ --acl public-read --metadata version=S03 Option B – Upload to a Package Repository (e.g., Artifactory) curl -u user:pass -X PUT \ "https://your-artifactory/artifactory/generic-local/openh264/s03/libopenh264.so" \ -T libopenh264.so Option C – Serve via Your App’s Static Assets Simply place the binary in public/codecs/ and reference it from your client code. Step 3: Integrate with Your Application Web (WebRTC / wasm) If using OpenH264.js (Emscripten build): upload s03 openh264
// Then call WelsCreateDecoder / WelsCreateEncoder If you compiled FFmpeg with --enable-libopenh264 , ensure the S03 library is in LD_LIBRARY_PATH : Step 3: Integrate with Your Application Web (WebRTC