Monogame Sprite Sheet ~repack~ Guide
public void Play(string clipName)
Here's how to do it right. Create a dedicated class to manage your sheet: monogame sprite sheet
public void Draw(SpriteBatch spriteBatch, string regionName, Vector2 position, Color color, float rotation, Vector2 origin, float scale) public void Play(string clipName) Here's how to do
Cache your Rectangle regions. The code above does this via Dictionary<string, Rectangle> . monogame sprite sheet