Monogame Sprite Sheet ~repack~ Guide

public void Play(string clipName)

Here's how to do it right. Create a dedicated class to manage your sheet: monogame sprite sheet

public void Draw(SpriteBatch spriteBatch, string regionName, Vector2 position, Color color, float rotation, Vector2 origin, float scale) public void Play(string clipName) Here's how to do

Cache your Rectangle regions. The code above does this via Dictionary<string, Rectangle> . monogame sprite sheet