Jw: Player Codepen

// Helper: safe log function logEvent(msg) console.log(`[JWPlayer Demo] $msg`);

// Event listeners to show interactivity playerInstance.on('ready', function() logEvent('Player ready and loaded'); // Optionally update status const statusDiv = document.querySelector('.status-indicator'); if (statusDiv) statusDiv.innerHTML = '<i class="fas fa-check-circle" style="color:#22c55e;"></i> Player ready · HLS + Ads active'; ); jw player codepen

if (play) play.addEventListener('click', () => playerInstance.play(); ); if (pause) pause.addEventListener('click', () => playerInstance.pause(); ); if (mute) mute.addEventListener('click', () => playerInstance.setMute(true); ); if (unmute) unmute.addEventListener('click', () => playerInstance.setMute(false); ); if (reload) reload.addEventListener('click', () => // reload current media: reset position and play again playerInstance.stop(); playerInstance.play(); ); if (volUp) volUp.addEventListener('click', () => let currentVol = playerInstance.getVolume(); let newVol = Math.min(100, currentVol + 10); playerInstance.setVolume(newVol); ); if (volDown) volDown.addEventListener('click', () => let currentVol = playerInstance.getVolume(); let newVol = Math.max(0, currentVol - 10); playerInstance.setVolume(newVol); ); if (fullscreen) fullscreen.addEventListener('click', () => playerInstance.setFullscreen(true); ); // Helper: safe log function logEvent(msg) console