Hitbox Script !free! May 2026
return HitboxModule
function HitboxModule:Deactivate() self.Active = false if self.Connection then self.Connection:Disconnect() self.Connection = nil end end hitbox script
I’ll provide a version first (common for “hitbox” requests), then a generic version you can adapt. 1. Roblox Luau Hitbox Script (ModuleScript) -- HitboxModule.luau -- Attach to a part, enables damage & hit detection local HitboxModule = {} hitbox script
Health targetHealth = other.GetComponentInParent<Health>(); if (targetHealth != null && other.gameObject != owner) { if (!hitTargets.Contains(targetHealth.gameObject)) { hitTargets.Add(targetHealth.gameObject); targetHealth.TakeDamage(damage); OnHit(targetHealth.gameObject); } } } hitbox script