Audinate Virtual Sound Card |top| May 2026
| Feature | Dante Virtual Soundcard | Ravenna/AES67 Virtual Audio | NDI | Physical Dante PCIe Card | | :--- | :--- | :--- | :--- | :--- | | | $49.99 USD | Free (but complex) | Free | $500+ | | Channel Count | 64x64 | Varies | Up to 16 (audio only) | 128x128+ | | Latency (Lowest) | 4ms (usually 6-10ms usable) | 1ms possible | 16ms (audio typical) | Sub 1ms | | CPU Usage | Moderate | Moderate | Low (video codec heavy) | Zero | | Reliability | Good (wired only) | Excellent | Fair | Excellent |
Audinate advertises a minimum latency of 4 milliseconds (ms) for DVS. However, let’s be realistic. That 4ms is the Dante network latency setting , not the total round-trip latency. audinate virtual sound card
For live in-ear monitoring, always use physical Dante hardware (like a RedNet PCIe card or a Dante Brooklyn module). For everything else, DVS is excellent. | Feature | Dante Virtual Soundcard | Ravenna/AES67
Under the hood, DVS converts your computer’s standard network interface card (NIC)—whether built-in Ethernet or a high-performance Thunderbolt adapter—into a Dante endpoint. It captures the audio from your application, packetizes it using the Dante protocol, and sends it across a standard IP network to any other Dante device (Yamaha console, Shure wireless mics, QSC amplifiers, or another computer running DVS). For live in-ear monitoring, always use physical Dante

